THE PAINTING

 

An immersive audio adventure using bluetooth enabled iBeacons...

The painting was an experience set in the impressive 1920s bar of The Speakeasy that started with finding a man in the lobby level asking for help. "I'm so busy here... I need to ask a favor. Can you go upstairs and grab a painting for me? You'll need to use this device to hear me so I can tell you where to go. Just get the painting, touch nothing else, and bring it back..." What followed was a ghost story adventure that allowed for an object-based multi-tiered narrative that empowered audience choice and challenged players' moral quandaries. The piece was an impressive feat of innovative technology created by Dustin Freeman.